The basis are:Ī) if you are using a same size frame sheet created by the Sprite Sheet Exporter or any other tool: I will not spend much time here because there is a place to learn it: Sprite Sheet Replacement is the online documentation for this feature. Working with sprite sheets in a Kwik project You drag all the desired images there and it will create an optimized file for Kwik 2 (don’t forget to set the Data Format to Kwik 2): Using this software is relatively simple. The example was created with Texture Packer. In the example below, you can see several images mixed, making the sprite sheet file size of 476×496 pixels. For example, instead of creating a 15×15 pixels frame, set the canvas for 16×16 pixels.Īn optimized frame sheet contains all elements (frames) in different positions, to avoid any empty space (saving memory). It is a good practice to set your frames multiples of 8 for better texture memory performance. For more info on how to use it, check this video: You can create a same size frame sheet file using the free Sprite Sheet Exporter script, installed with Kwik. Kwiksher’s Sprite Sheet Exporter for Photoshop In the example below, there are 8 cats with the same size of 512×256 pixels, making the sprite sheet file size of 1024×1024 pixels. A same size frame sheet contains all elements (frames) with the same dimensions. SpriteSheets – TheMovie – Part 2 by Code’n’Web SpriteSheets – TheMovie – Part 1 by Code’n’Web To learn more why to use them, I strongly recommend the amazing video made by Andreas Löw, from Code and Web, creator of Texture Packer (more on that below) and Physics Editor, two great tools for the Kwik user arsenal: A sheet is basically an image file with a bunch of images, representing one (or several) animation sequence. Sprite sheets are commonly used in games and storybooks. Template to use Json data (experimental Kwik3)ĪTTENTION: For a full class on how to use different types of sprite sheets in Kwik, check the FREE lesson from the Official Training here.External Code and External Library Kwik 3 (Expert).Creating a multilingual project with Kwik 3.Migrating External Code from Kwik 2 to Kwik 3 (Expert).Creating new project from an old one (Expert).Creating a multilingual project with Kwik 2 – Part 3 (Expert).Creating a multilingual project with Kwik 2 – Part 2 (Expert).Creating a multilingual project with Kwik 2 – Part 1 (Expert).Creating a Physics Game with Timer – Part 2 (Expert).Creating a Physics Game with Timer – Part 1 (Expert).Creating a keyboard and match password (Intermediate).Image Replacement From Camera (Intermediate).Basketball Demo – Part 2 (Intermediate).Basketball Demo – Part 1 (Intermediate).Making a Breakout Game in Kwik 2 (Intermediate).Controlling audio with icons (Beginner).How to submit your app to the Apple AppStore? (Beginner).How to publish to the Amazon store (Beginner).How to create a release key and publish to the Google Play store (Beginner).Scroll Objects and Text Replacement (Beginner).
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